Bitcoin Core Fuzz Coverage Report for wallet_tx_can_be_bumped

Coverage Report

Created: 2025-11-19 11:20

next uncovered line (L), next uncovered region (R), next uncovered branch (B)
/Users/brunogarcia/projects/bitcoin-core-dev/src/net.h
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// Copyright (c) 2009-2010 Satoshi Nakamoto
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// Copyright (c) 2009-present The Bitcoin Core developers
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// Distributed under the MIT software license, see the accompanying
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// file COPYING or http://www.opensource.org/licenses/mit-license.php.
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#ifndef BITCOIN_NET_H
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#define BITCOIN_NET_H
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#include <bip324.h>
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#include <chainparams.h>
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#include <common/bloom.h>
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#include <compat/compat.h>
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#include <consensus/amount.h>
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#include <crypto/siphash.h>
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#include <hash.h>
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#include <i2p.h>
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#include <kernel/messagestartchars.h>
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#include <net_permissions.h>
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#include <netaddress.h>
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#include <netbase.h>
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#include <netgroup.h>
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#include <node/connection_types.h>
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#include <node/protocol_version.h>
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#include <policy/feerate.h>
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#include <protocol.h>
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#include <random.h>
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#include <semaphore_grant.h>
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#include <span.h>
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#include <streams.h>
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#include <sync.h>
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#include <uint256.h>
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#include <util/check.h>
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#include <util/sock.h>
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#include <util/threadinterrupt.h>
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#include <atomic>
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#include <condition_variable>
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#include <cstdint>
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#include <deque>
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#include <functional>
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#include <list>
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#include <map>
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#include <memory>
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#include <optional>
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#include <queue>
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#include <string_view>
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#include <thread>
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#include <unordered_set>
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#include <vector>
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class AddrMan;
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class BanMan;
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class CChainParams;
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class CNode;
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class CScheduler;
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struct bilingual_str;
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/** Time after which to disconnect, after waiting for a ping response (or inactivity). */
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static constexpr std::chrono::minutes TIMEOUT_INTERVAL{20};
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/** Run the feeler connection loop once every 2 minutes. **/
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static constexpr auto FEELER_INTERVAL = 2min;
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/** Run the extra block-relay-only connection loop once every 5 minutes. **/
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static constexpr auto EXTRA_BLOCK_RELAY_ONLY_PEER_INTERVAL = 5min;
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/** Maximum length of incoming protocol messages (no message over 4 MB is currently acceptable). */
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static const unsigned int MAX_PROTOCOL_MESSAGE_LENGTH = 4 * 1000 * 1000;
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/** Maximum length of the user agent string in `version` message */
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static const unsigned int MAX_SUBVERSION_LENGTH = 256;
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/** Maximum number of automatic outgoing nodes over which we'll relay everything (blocks, tx, addrs, etc) */
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static const int MAX_OUTBOUND_FULL_RELAY_CONNECTIONS = 8;
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/** Maximum number of addnode outgoing nodes */
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static const int MAX_ADDNODE_CONNECTIONS = 8;
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/** Maximum number of block-relay-only outgoing connections */
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static const int MAX_BLOCK_RELAY_ONLY_CONNECTIONS = 2;
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/** Maximum number of feeler connections */
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static const int MAX_FEELER_CONNECTIONS = 1;
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/** -listen default */
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static const bool DEFAULT_LISTEN = true;
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/** The maximum number of peer connections to maintain. */
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static const unsigned int DEFAULT_MAX_PEER_CONNECTIONS = 125;
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/** The default for -maxuploadtarget. 0 = Unlimited */
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static const std::string DEFAULT_MAX_UPLOAD_TARGET{"0M"};
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/** Default for blocks only*/
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static const bool DEFAULT_BLOCKSONLY = false;
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/** -peertimeout default */
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static const int64_t DEFAULT_PEER_CONNECT_TIMEOUT = 60;
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/** Number of file descriptors required for message capture **/
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static const int NUM_FDS_MESSAGE_CAPTURE = 1;
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/** Interval for ASMap Health Check **/
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static constexpr std::chrono::hours ASMAP_HEALTH_CHECK_INTERVAL{24};
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static constexpr bool DEFAULT_FORCEDNSSEED{false};
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static constexpr bool DEFAULT_DNSSEED{true};
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static constexpr bool DEFAULT_FIXEDSEEDS{true};
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static const size_t DEFAULT_MAXRECEIVEBUFFER = 5 * 1000;
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static const size_t DEFAULT_MAXSENDBUFFER    = 1 * 1000;
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static constexpr bool DEFAULT_V2_TRANSPORT{true};
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typedef int64_t NodeId;
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struct AddedNodeParams {
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    std::string m_added_node;
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    bool m_use_v2transport;
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};
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struct AddedNodeInfo {
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    AddedNodeParams m_params;
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    CService resolvedAddress;
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    bool fConnected;
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    bool fInbound;
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};
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class CNodeStats;
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class CClientUIInterface;
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struct CSerializedNetMsg {
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0
    CSerializedNetMsg() = default;
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0
    CSerializedNetMsg(CSerializedNetMsg&&) = default;
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0
    CSerializedNetMsg& operator=(CSerializedNetMsg&&) = default;
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    // No implicit copying, only moves.
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    CSerializedNetMsg(const CSerializedNetMsg& msg) = delete;
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    CSerializedNetMsg& operator=(const CSerializedNetMsg&) = delete;
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    CSerializedNetMsg Copy() const
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    {
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        CSerializedNetMsg copy;
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        copy.data = data;
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        copy.m_type = m_type;
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        return copy;
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    }
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    std::vector<unsigned char> data;
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    std::string m_type;
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    /** Compute total memory usage of this object (own memory + any dynamic memory). */
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    size_t GetMemoryUsage() const noexcept;
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};
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/**
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 * Look up IP addresses from all interfaces on the machine and add them to the
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 * list of local addresses to self-advertise.
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 * The loopback interface is skipped.
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 */
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void Discover();
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uint16_t GetListenPort();
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enum
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{
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    LOCAL_NONE,   // unknown
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    LOCAL_IF,     // address a local interface listens on
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    LOCAL_BIND,   // address explicit bound to
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    LOCAL_MAPPED, // address reported by PCP
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    LOCAL_MANUAL, // address explicitly specified (-externalip=)
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    LOCAL_MAX
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};
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/** Returns a local address that we should advertise to this peer. */
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std::optional<CService> GetLocalAddrForPeer(CNode& node);
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void ClearLocal();
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bool AddLocal(const CService& addr, int nScore = LOCAL_NONE);
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bool AddLocal(const CNetAddr& addr, int nScore = LOCAL_NONE);
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void RemoveLocal(const CService& addr);
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bool SeenLocal(const CService& addr);
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bool IsLocal(const CService& addr);
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CService GetLocalAddress(const CNode& peer);
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extern bool fDiscover;
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extern bool fListen;
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/** Subversion as sent to the P2P network in `version` messages */
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extern std::string strSubVersion;
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struct LocalServiceInfo {
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    int nScore;
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    uint16_t nPort;
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};
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extern GlobalMutex g_maplocalhost_mutex;
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extern std::map<CNetAddr, LocalServiceInfo> mapLocalHost GUARDED_BY(g_maplocalhost_mutex);
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extern const std::string NET_MESSAGE_TYPE_OTHER;
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using mapMsgTypeSize = std::map</* message type */ std::string, /* total bytes */ uint64_t>;
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class CNodeStats
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{
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public:
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    NodeId nodeid;
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    std::chrono::seconds m_last_send;
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    std::chrono::seconds m_last_recv;
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    std::chrono::seconds m_last_tx_time;
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    std::chrono::seconds m_last_block_time;
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    std::chrono::seconds m_connected;
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    std::string m_addr_name;
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    int nVersion;
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    std::string cleanSubVer;
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    bool fInbound;
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    // We requested high bandwidth connection to peer
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    bool m_bip152_highbandwidth_to;
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    // Peer requested high bandwidth connection
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    bool m_bip152_highbandwidth_from;
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    int m_starting_height;
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    uint64_t nSendBytes;
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    mapMsgTypeSize mapSendBytesPerMsgType;
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    uint64_t nRecvBytes;
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    mapMsgTypeSize mapRecvBytesPerMsgType;
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    NetPermissionFlags m_permission_flags;
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    std::chrono::microseconds m_last_ping_time;
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    std::chrono::microseconds m_min_ping_time;
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    // Our address, as reported by the peer
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    std::string addrLocal;
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    // Address of this peer
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    CAddress addr;
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    // Bind address of our side of the connection
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    CService addrBind;
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    // Network the peer connected through
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    Network m_network;
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    uint32_t m_mapped_as;
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    ConnectionType m_conn_type;
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    /** Transport protocol type. */
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    TransportProtocolType m_transport_type;
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    /** BIP324 session id string in hex, if any. */
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    std::string m_session_id;
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};
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/** Transport protocol agnostic message container.
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 * Ideally it should only contain receive time, payload,
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 * type and size.
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 */
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class CNetMessage
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{
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public:
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    DataStream m_recv;                   //!< received message data
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    std::chrono::microseconds m_time{0}; //!< time of message receipt
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    uint32_t m_message_size{0};          //!< size of the payload
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    uint32_t m_raw_message_size{0};      //!< used wire size of the message (including header/checksum)
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    std::string m_type;
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    explicit CNetMessage(DataStream&& recv_in) : m_recv(std::move(recv_in)) {}
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    // Only one CNetMessage object will exist for the same message on either
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    // the receive or processing queue. For performance reasons we therefore
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    // delete the copy constructor and assignment operator to avoid the
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    // possibility of copying CNetMessage objects.
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    CNetMessage(CNetMessage&&) = default;
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    CNetMessage(const CNetMessage&) = delete;
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    CNetMessage& operator=(CNetMessage&&) = default;
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    CNetMessage& operator=(const CNetMessage&) = delete;
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    /** Compute total memory usage of this object (own memory + any dynamic memory). */
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    size_t GetMemoryUsage() const noexcept;
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};
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/** The Transport converts one connection's sent messages to wire bytes, and received bytes back. */
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class Transport {
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public:
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    virtual ~Transport() = default;
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    struct Info
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    {
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        TransportProtocolType transport_type;
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        std::optional<uint256> session_id;
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    };
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    /** Retrieve information about this transport. */
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    virtual Info GetInfo() const noexcept = 0;
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    // 1. Receiver side functions, for decoding bytes received on the wire into transport protocol
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    // agnostic CNetMessage (message type & payload) objects.
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    /** Returns true if the current message is complete (so GetReceivedMessage can be called). */
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    virtual bool ReceivedMessageComplete() const = 0;
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    /** Feed wire bytes to the transport.
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     *
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     * @return false if some bytes were invalid, in which case the transport can't be used anymore.
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     *
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     * Consumed bytes are chopped off the front of msg_bytes.
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     */
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    virtual bool ReceivedBytes(std::span<const uint8_t>& msg_bytes) = 0;
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    /** Retrieve a completed message from transport.
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     *
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     * This can only be called when ReceivedMessageComplete() is true.
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     *
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     * If reject_message=true is returned the message itself is invalid, but (other than false
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     * returned by ReceivedBytes) the transport is not in an inconsistent state.
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     */
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    virtual CNetMessage GetReceivedMessage(std::chrono::microseconds time, bool& reject_message) = 0;
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    // 2. Sending side functions, for converting messages into bytes to be sent over the wire.
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    /** Set the next message to send.
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     *
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     * If no message can currently be set (perhaps because the previous one is not yet done being
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     * sent), returns false, and msg will be unmodified. Otherwise msg is enqueued (and
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     * possibly moved-from) and true is returned.
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     */
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    virtual bool SetMessageToSend(CSerializedNetMsg& msg) noexcept = 0;
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    /** Return type for GetBytesToSend, consisting of:
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     *  - std::span<const uint8_t> to_send: span of bytes to be sent over the wire (possibly empty).
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     *  - bool more: whether there will be more bytes to be sent after the ones in to_send are
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     *    all sent (as signaled by MarkBytesSent()).
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     *  - const std::string& m_type: message type on behalf of which this is being sent
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     *    ("" for bytes that are not on behalf of any message).
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     */
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    using BytesToSend = std::tuple<
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        std::span<const uint8_t> /*to_send*/,
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        bool /*more*/,
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        const std::string& /*m_type*/
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    >;
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    /** Get bytes to send on the wire, if any, along with other information about it.
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     *
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     * As a const function, it does not modify the transport's observable state, and is thus safe
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     * to be called multiple times.
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     *
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     * @param[in] have_next_message If true, the "more" return value reports whether more will
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     *            be sendable after a SetMessageToSend call. It is set by the caller when they know
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     *            they have another message ready to send, and only care about what happens
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     *            after that. The have_next_message argument only affects this "more" return value
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     *            and nothing else.
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     *
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     *            Effectively, there are three possible outcomes about whether there are more bytes
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     *            to send:
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     *            - Yes:     the transport itself has more bytes to send later. For example, for
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     *                       V1Transport this happens during the sending of the header of a
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     *                       message, when there is a non-empty payload that follows.
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     *            - No:      the transport itself has no more bytes to send, but will have bytes to
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     *                       send if handed a message through SetMessageToSend. In V1Transport this
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     *                       happens when sending the payload of a message.
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     *            - Blocked: the transport itself has no more bytes to send, and is also incapable
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     *                       of sending anything more at all now, if it were handed another
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     *                       message to send. This occurs in V2Transport before the handshake is
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     *                       complete, as the encryption ciphers are not set up for sending
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     *                       messages before that point.
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     *
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     *            The boolean 'more' is true for Yes, false for Blocked, and have_next_message
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     *            controls what is returned for No.
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     *
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     * @return a BytesToSend object. The to_send member returned acts as a stream which is only
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     *         ever appended to. This means that with the exception of MarkBytesSent (which pops
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     *         bytes off the front of later to_sends), operations on the transport can only append
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     *         to what is being returned. Also note that m_type and to_send refer to data that is
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     *         internal to the transport, and calling any non-const function on this object may
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     *         invalidate them.
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     */
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    virtual BytesToSend GetBytesToSend(bool have_next_message) const noexcept = 0;
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    /** Report how many bytes returned by the last GetBytesToSend() have been sent.
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     *
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     * bytes_sent cannot exceed to_send.size() of the last GetBytesToSend() result.
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     *
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     * If bytes_sent=0, this call has no effect.
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     */
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    virtual void MarkBytesSent(size_t bytes_sent) noexcept = 0;
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    /** Return the memory usage of this transport attributable to buffered data to send. */
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    virtual size_t GetSendMemoryUsage() const noexcept = 0;
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    // 3. Miscellaneous functions.
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    /** Whether upon disconnections, a reconnect with V1 is warranted. */
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    virtual bool ShouldReconnectV1() const noexcept = 0;
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};
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class V1Transport final : public Transport
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{
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private:
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    const MessageStartChars m_magic_bytes;
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    const NodeId m_node_id; // Only for logging
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    mutable Mutex m_recv_mutex; //!< Lock for receive state
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    mutable CHash256 hasher GUARDED_BY(m_recv_mutex);
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    mutable uint256 data_hash GUARDED_BY(m_recv_mutex);
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    bool in_data GUARDED_BY(m_recv_mutex); // parsing header (false) or data (true)
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    DataStream hdrbuf GUARDED_BY(m_recv_mutex){}; // partially received header
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    CMessageHeader hdr GUARDED_BY(m_recv_mutex); // complete header
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    DataStream vRecv GUARDED_BY(m_recv_mutex){}; // received message data
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    unsigned int nHdrPos GUARDED_BY(m_recv_mutex);
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    unsigned int nDataPos GUARDED_BY(m_recv_mutex);
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    const uint256& GetMessageHash() const EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex);
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    int readHeader(std::span<const uint8_t> msg_bytes) EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex);
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    int readData(std::span<const uint8_t> msg_bytes) EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex);
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0
    void Reset() EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex) {
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0
        AssertLockHeld(m_recv_mutex);
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#define AssertLockHeld(cs) AssertLockHeldInternal(#cs, __FILE__, __LINE__, &cs)
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0
        vRecv.clear();
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0
        hdrbuf.clear();
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0
        hdrbuf.resize(24);
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0
        in_data = false;
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0
        nHdrPos = 0;
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0
        nDataPos = 0;
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0
        data_hash.SetNull();
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0
        hasher.Reset();
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0
    }
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    bool CompleteInternal() const noexcept EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex)
402
0
    {
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0
        AssertLockHeld(m_recv_mutex);
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0
#define AssertLockHeld(cs) AssertLockHeldInternal(#cs, __FILE__, __LINE__, &cs)
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0
        if (!in_data) return false;
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0
        return hdr.nMessageSize == nDataPos;
406
0
    }
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    /** Lock for sending state. */
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    mutable Mutex m_send_mutex;
410
    /** The header of the message currently being sent. */
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    std::vector<uint8_t> m_header_to_send GUARDED_BY(m_send_mutex);
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    /** The data of the message currently being sent. */
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    CSerializedNetMsg m_message_to_send GUARDED_BY(m_send_mutex);
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    /** Whether we're currently sending header bytes or message bytes. */
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    bool m_sending_header GUARDED_BY(m_send_mutex) {false};
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    /** How many bytes have been sent so far (from m_header_to_send, or from m_message_to_send.data). */
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    size_t m_bytes_sent GUARDED_BY(m_send_mutex) {0};
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public:
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    explicit V1Transport(const NodeId node_id) noexcept;
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    bool ReceivedMessageComplete() const override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex)
423
0
    {
424
0
        AssertLockNotHeld(m_recv_mutex);
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0
#define AssertLockNotHeld(cs) AssertLockNotHeldInline(#cs, __FILE__, __LINE__, &cs)
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0
        return WITH_LOCK(m_recv_mutex, return CompleteInternal());
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0
#define WITH_LOCK(cs, code) (MaybeCheckNotHeld(cs), [&]() -> decltype(auto) { LOCK(cs); code; }())
426
0
    }
427
428
    Info GetInfo() const noexcept override;
429
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    bool ReceivedBytes(std::span<const uint8_t>& msg_bytes) override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex)
431
0
    {
432
0
        AssertLockNotHeld(m_recv_mutex);
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0
#define AssertLockNotHeld(cs) AssertLockNotHeldInline(#cs, __FILE__, __LINE__, &cs)
433
0
        LOCK(m_recv_mutex);
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0
#define LOCK(cs) UniqueLock UNIQUE_NAME(criticalblock)(MaybeCheckNotHeld(cs), #cs, __FILE__, __LINE__)
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0
#define UNIQUE_NAME(name) PASTE2(name, __COUNTER__)
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0
#define PASTE2(x, y) PASTE(x, y)
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8
0
#define PASTE(x, y) x ## y
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0
        int ret = in_data ? readData(msg_bytes) : readHeader(msg_bytes);
435
0
        if (ret < 0) {
436
0
            Reset();
437
0
        } else {
438
0
            msg_bytes = msg_bytes.subspan(ret);
439
0
        }
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0
        return ret >= 0;
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0
    }
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    CNetMessage GetReceivedMessage(std::chrono::microseconds time, bool& reject_message) override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex);
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    bool SetMessageToSend(CSerializedNetMsg& msg) noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex);
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    BytesToSend GetBytesToSend(bool have_next_message) const noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex);
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    void MarkBytesSent(size_t bytes_sent) noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex);
448
    size_t GetSendMemoryUsage() const noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex);
449
0
    bool ShouldReconnectV1() const noexcept override { return false; }
450
};
451
452
class V2Transport final : public Transport
453
{
454
private:
455
    /** Contents of the version packet to send. BIP324 stipulates that senders should leave this
456
     *  empty, and receivers should ignore it. Future extensions can change what is sent as long as
457
     *  an empty version packet contents is interpreted as no extensions supported. */
458
    static constexpr std::array<std::byte, 0> VERSION_CONTENTS = {};
459
460
    /** The length of the V1 prefix to match bytes initially received by responders with to
461
     *  determine if their peer is speaking V1 or V2. */
462
    static constexpr size_t V1_PREFIX_LEN = 16;
463
464
    // The sender side and receiver side of V2Transport are state machines that are transitioned
465
    // through, based on what has been received. The receive state corresponds to the contents of,
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    // and bytes received to, the receive buffer. The send state controls what can be appended to
467
    // the send buffer and what can be sent from it.
468
469
    /** State type that defines the current contents of the receive buffer and/or how the next
470
     *  received bytes added to it will be interpreted.
471
     *
472
     * Diagram:
473
     *
474
     *   start(responder)
475
     *        |
476
     *        |  start(initiator)                           /---------\
477
     *        |          |                                  |         |
478
     *        v          v                                  v         |
479
     *  KEY_MAYBE_V1 -> KEY -> GARB_GARBTERM -> VERSION -> APP -> APP_READY
480
     *        |
481
     *        \-------> V1
482
     */
483
    enum class RecvState : uint8_t {
484
        /** (Responder only) either v2 public key or v1 header.
485
         *
486
         * This is the initial state for responders, before data has been received to distinguish
487
         * v1 from v2 connections. When that happens, the state becomes either KEY (for v2) or V1
488
         * (for v1). */
489
        KEY_MAYBE_V1,
490
491
        /** Public key.
492
         *
493
         * This is the initial state for initiators, during which the other side's public key is
494
         * received. When that information arrives, the ciphers get initialized and the state
495
         * becomes GARB_GARBTERM. */
496
        KEY,
497
498
        /** Garbage and garbage terminator.
499
         *
500
         * Whenever a byte is received, the last 16 bytes are compared with the expected garbage
501
         * terminator. When that happens, the state becomes VERSION. If no matching terminator is
502
         * received in 4111 bytes (4095 for the maximum garbage length, and 16 bytes for the
503
         * terminator), the connection aborts. */
504
        GARB_GARBTERM,
505
506
        /** Version packet.
507
         *
508
         * A packet is received, and decrypted/verified. If that fails, the connection aborts. The
509
         * first received packet in this state (whether it's a decoy or not) is expected to
510
         * authenticate the garbage received during the GARB_GARBTERM state as associated
511
         * authenticated data (AAD). The first non-decoy packet in this state is interpreted as
512
         * version negotiation (currently, that means ignoring the contents, but it can be used for
513
         * negotiating future extensions), and afterwards the state becomes APP. */
514
        VERSION,
515
516
        /** Application packet.
517
         *
518
         * A packet is received, and decrypted/verified. If that succeeds, the state becomes
519
         * APP_READY and the decrypted contents is kept in m_recv_decode_buffer until it is
520
         * retrieved as a message by GetMessage(). */
521
        APP,
522
523
        /** Nothing (an application packet is available for GetMessage()).
524
         *
525
         * Nothing can be received in this state. When the message is retrieved by GetMessage,
526
         * the state becomes APP again. */
527
        APP_READY,
528
529
        /** Nothing (this transport is using v1 fallback).
530
         *
531
         * All receive operations are redirected to m_v1_fallback. */
532
        V1,
533
    };
534
535
    /** State type that controls the sender side.
536
     *
537
     * Diagram:
538
     *
539
     *  start(responder)
540
     *      |
541
     *      |      start(initiator)
542
     *      |            |
543
     *      v            v
544
     *  MAYBE_V1 -> AWAITING_KEY -> READY
545
     *      |
546
     *      \-----> V1
547
     */
548
    enum class SendState : uint8_t {
549
        /** (Responder only) Not sending until v1 or v2 is detected.
550
         *
551
         * This is the initial state for responders. The send buffer is empty.
552
         * When the receiver determines whether this
553
         * is a V1 or V2 connection, the sender state becomes AWAITING_KEY (for v2) or V1 (for v1).
554
         */
555
        MAYBE_V1,
556
557
        /** Waiting for the other side's public key.
558
         *
559
         * This is the initial state for initiators. The public key and garbage is sent out. When
560
         * the receiver receives the other side's public key and transitions to GARB_GARBTERM, the
561
         * sender state becomes READY. */
562
        AWAITING_KEY,
563
564
        /** Normal sending state.
565
         *
566
         * In this state, the ciphers are initialized, so packets can be sent. When this state is
567
         * entered, the garbage terminator and version packet are appended to the send buffer (in
568
         * addition to the key and garbage which may still be there). In this state a message can be
569
         * provided if the send buffer is empty. */
570
        READY,
571
572
        /** This transport is using v1 fallback.
573
         *
574
         * All send operations are redirected to m_v1_fallback. */
575
        V1,
576
    };
577
578
    /** Cipher state. */
579
    BIP324Cipher m_cipher;
580
    /** Whether we are the initiator side. */
581
    const bool m_initiating;
582
    /** NodeId (for debug logging). */
583
    const NodeId m_nodeid;
584
    /** Encapsulate a V1Transport to fall back to. */
585
    V1Transport m_v1_fallback;
586
587
    /** Lock for receiver-side fields. */
588
    mutable Mutex m_recv_mutex ACQUIRED_BEFORE(m_send_mutex);
589
    /** In {VERSION, APP}, the decrypted packet length, if m_recv_buffer.size() >=
590
     *  BIP324Cipher::LENGTH_LEN. Unspecified otherwise. */
591
    uint32_t m_recv_len GUARDED_BY(m_recv_mutex) {0};
592
    /** Receive buffer; meaning is determined by m_recv_state. */
593
    std::vector<uint8_t> m_recv_buffer GUARDED_BY(m_recv_mutex);
594
    /** AAD expected in next received packet (currently used only for garbage). */
595
    std::vector<uint8_t> m_recv_aad GUARDED_BY(m_recv_mutex);
596
    /** Buffer to put decrypted contents in, for converting to CNetMessage. */
597
    std::vector<uint8_t> m_recv_decode_buffer GUARDED_BY(m_recv_mutex);
598
    /** Current receiver state. */
599
    RecvState m_recv_state GUARDED_BY(m_recv_mutex);
600
601
    /** Lock for sending-side fields. If both sending and receiving fields are accessed,
602
     *  m_recv_mutex must be acquired before m_send_mutex. */
603
    mutable Mutex m_send_mutex ACQUIRED_AFTER(m_recv_mutex);
604
    /** The send buffer; meaning is determined by m_send_state. */
605
    std::vector<uint8_t> m_send_buffer GUARDED_BY(m_send_mutex);
606
    /** How many bytes from the send buffer have been sent so far. */
607
    uint32_t m_send_pos GUARDED_BY(m_send_mutex) {0};
608
    /** The garbage sent, or to be sent (MAYBE_V1 and AWAITING_KEY state only). */
609
    std::vector<uint8_t> m_send_garbage GUARDED_BY(m_send_mutex);
610
    /** Type of the message being sent. */
611
    std::string m_send_type GUARDED_BY(m_send_mutex);
612
    /** Current sender state. */
613
    SendState m_send_state GUARDED_BY(m_send_mutex);
614
    /** Whether we've sent at least 24 bytes (which would trigger disconnect for V1 peers). */
615
    bool m_sent_v1_header_worth GUARDED_BY(m_send_mutex) {false};
616
617
    /** Change the receive state. */
618
    void SetReceiveState(RecvState recv_state) noexcept EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex);
619
    /** Change the send state. */
620
    void SetSendState(SendState send_state) noexcept EXCLUSIVE_LOCKS_REQUIRED(m_send_mutex);
621
    /** Given a packet's contents, find the message type (if valid), and strip it from contents. */
622
    static std::optional<std::string> GetMessageType(std::span<const uint8_t>& contents) noexcept;
623
    /** Determine how many received bytes can be processed in one go (not allowed in V1 state). */
624
    size_t GetMaxBytesToProcess() noexcept EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex);
625
    /** Put our public key + garbage in the send buffer. */
626
    void StartSendingHandshake() noexcept EXCLUSIVE_LOCKS_REQUIRED(m_send_mutex);
627
    /** Process bytes in m_recv_buffer, while in KEY_MAYBE_V1 state. */
628
    void ProcessReceivedMaybeV1Bytes() noexcept EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex, !m_send_mutex);
629
    /** Process bytes in m_recv_buffer, while in KEY state. */
630
    bool ProcessReceivedKeyBytes() noexcept EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex, !m_send_mutex);
631
    /** Process bytes in m_recv_buffer, while in GARB_GARBTERM state. */
632
    bool ProcessReceivedGarbageBytes() noexcept EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex);
633
    /** Process bytes in m_recv_buffer, while in VERSION/APP state. */
634
    bool ProcessReceivedPacketBytes() noexcept EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex);
635
636
public:
637
    static constexpr uint32_t MAX_GARBAGE_LEN = 4095;
638
639
    /** Construct a V2 transport with securely generated random keys.
640
     *
641
     * @param[in] nodeid      the node's NodeId (only for debug log output).
642
     * @param[in] initiating  whether we are the initiator side.
643
     */
644
    V2Transport(NodeId nodeid, bool initiating) noexcept;
645
646
    /** Construct a V2 transport with specified keys and garbage (test use only). */
647
    V2Transport(NodeId nodeid, bool initiating, const CKey& key, std::span<const std::byte> ent32, std::vector<uint8_t> garbage) noexcept;
648
649
    // Receive side functions.
650
    bool ReceivedMessageComplete() const noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex);
651
    bool ReceivedBytes(std::span<const uint8_t>& msg_bytes) noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex, !m_send_mutex);
652
    CNetMessage GetReceivedMessage(std::chrono::microseconds time, bool& reject_message) noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex);
653
654
    // Send side functions.
655
    bool SetMessageToSend(CSerializedNetMsg& msg) noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex);
656
    BytesToSend GetBytesToSend(bool have_next_message) const noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex);
657
    void MarkBytesSent(size_t bytes_sent) noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex);
658
    size_t GetSendMemoryUsage() const noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex);
659
660
    // Miscellaneous functions.
661
    bool ShouldReconnectV1() const noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex, !m_send_mutex);
662
    Info GetInfo() const noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex);
663
};
664
665
struct CNodeOptions
666
{
667
    NetPermissionFlags permission_flags = NetPermissionFlags::None;
668
    std::unique_ptr<i2p::sam::Session> i2p_sam_session = nullptr;
669
    bool prefer_evict = false;
670
    size_t recv_flood_size{DEFAULT_MAXRECEIVEBUFFER * 1000};
671
    bool use_v2transport = false;
672
};
673
674
/** Information about a peer */
675
class CNode
676
{
677
public:
678
    /** Transport serializer/deserializer. The receive side functions are only called under cs_vRecv, while
679
     * the sending side functions are only called under cs_vSend. */
680
    const std::unique_ptr<Transport> m_transport;
681
682
    const NetPermissionFlags m_permission_flags;
683
684
    /**
685
     * Socket used for communication with the node.
686
     * May not own a Sock object (after `CloseSocketDisconnect()` or during tests).
687
     * `shared_ptr` (instead of `unique_ptr`) is used to avoid premature close of
688
     * the underlying file descriptor by one thread while another thread is
689
     * poll(2)-ing it for activity.
690
     * @see https://github.com/bitcoin/bitcoin/issues/21744 for details.
691
     */
692
    std::shared_ptr<Sock> m_sock GUARDED_BY(m_sock_mutex);
693
694
    /** Sum of GetMemoryUsage of all vSendMsg entries. */
695
    size_t m_send_memusage GUARDED_BY(cs_vSend){0};
696
    /** Total number of bytes sent on the wire to this peer. */
697
    uint64_t nSendBytes GUARDED_BY(cs_vSend){0};
698
    /** Messages still to be fed to m_transport->SetMessageToSend. */
699
    std::deque<CSerializedNetMsg> vSendMsg GUARDED_BY(cs_vSend);
700
    Mutex cs_vSend;
701
    Mutex m_sock_mutex;
702
    Mutex cs_vRecv;
703
704
    uint64_t nRecvBytes GUARDED_BY(cs_vRecv){0};
705
706
    std::atomic<std::chrono::seconds> m_last_send{0s};
707
    std::atomic<std::chrono::seconds> m_last_recv{0s};
708
    //! Unix epoch time at peer connection
709
    const std::chrono::seconds m_connected;
710
    // Address of this peer
711
    const CAddress addr;
712
    // Bind address of our side of the connection
713
    const CService addrBind;
714
    const std::string m_addr_name;
715
    /** The pszDest argument provided to ConnectNode(). Only used for reconnections. */
716
    const std::string m_dest;
717
    //! Whether this peer is an inbound onion, i.e. connected via our Tor onion service.
718
    const bool m_inbound_onion;
719
    std::atomic<int> nVersion{0};
720
    Mutex m_subver_mutex;
721
    /**
722
     * cleanSubVer is a sanitized string of the user agent byte array we read
723
     * from the wire. This cleaned string can safely be logged or displayed.
724
     */
725
    std::string cleanSubVer GUARDED_BY(m_subver_mutex){};
726
    const bool m_prefer_evict{false}; // This peer is preferred for eviction.
727
0
    bool HasPermission(NetPermissionFlags permission) const {
728
0
        return NetPermissions::HasFlag(m_permission_flags, permission);
729
0
    }
730
    /** fSuccessfullyConnected is set to true on receiving VERACK from the peer. */
731
    std::atomic_bool fSuccessfullyConnected{false};
732
    // Setting fDisconnect to true will cause the node to be disconnected the
733
    // next time DisconnectNodes() runs
734
    std::atomic_bool fDisconnect{false};
735
    CountingSemaphoreGrant<> grantOutbound;
736
    std::atomic<int> nRefCount{0};
737
738
    const uint64_t nKeyedNetGroup;
739
    std::atomic_bool fPauseRecv{false};
740
    std::atomic_bool fPauseSend{false};
741
742
    /** Network key used to prevent fingerprinting our node across networks.
743
     *  Influenced by the network and the bind address (+ bind port for inbounds) */
744
    const uint64_t m_network_key;
745
746
    const ConnectionType m_conn_type;
747
748
    /** Move all messages from the received queue to the processing queue. */
749
    void MarkReceivedMsgsForProcessing()
750
        EXCLUSIVE_LOCKS_REQUIRED(!m_msg_process_queue_mutex);
751
752
    /** Poll the next message from the processing queue of this connection.
753
     *
754
     * Returns std::nullopt if the processing queue is empty, or a pair
755
     * consisting of the message and a bool that indicates if the processing
756
     * queue has more entries. */
757
    std::optional<std::pair<CNetMessage, bool>> PollMessage()
758
        EXCLUSIVE_LOCKS_REQUIRED(!m_msg_process_queue_mutex);
759
760
    /** Account for the total size of a sent message in the per msg type connection stats. */
761
    void AccountForSentBytes(const std::string& msg_type, size_t sent_bytes)
762
        EXCLUSIVE_LOCKS_REQUIRED(cs_vSend)
763
0
    {
764
0
        mapSendBytesPerMsgType[msg_type] += sent_bytes;
765
0
    }
766
767
0
    bool IsOutboundOrBlockRelayConn() const {
768
0
        switch (m_conn_type) {
769
0
            case ConnectionType::OUTBOUND_FULL_RELAY:
770
0
            case ConnectionType::BLOCK_RELAY:
771
0
                return true;
772
0
            case ConnectionType::INBOUND:
773
0
            case ConnectionType::MANUAL:
774
0
            case ConnectionType::ADDR_FETCH:
775
0
            case ConnectionType::FEELER:
776
0
                return false;
777
0
        } // no default case, so the compiler can warn about missing cases
778
779
0
        assert(false);
780
0
    }
781
782
0
    bool IsFullOutboundConn() const {
783
0
        return m_conn_type == ConnectionType::OUTBOUND_FULL_RELAY;
784
0
    }
785
786
0
    bool IsManualConn() const {
787
0
        return m_conn_type == ConnectionType::MANUAL;
788
0
    }
789
790
    bool IsManualOrFullOutboundConn() const
791
0
    {
792
0
        switch (m_conn_type) {
793
0
        case ConnectionType::INBOUND:
794
0
        case ConnectionType::FEELER:
795
0
        case ConnectionType::BLOCK_RELAY:
796
0
        case ConnectionType::ADDR_FETCH:
797
0
                return false;
798
0
        case ConnectionType::OUTBOUND_FULL_RELAY:
799
0
        case ConnectionType::MANUAL:
800
0
                return true;
801
0
        } // no default case, so the compiler can warn about missing cases
802
803
0
        assert(false);
804
0
    }
805
806
0
    bool IsBlockOnlyConn() const {
807
0
        return m_conn_type == ConnectionType::BLOCK_RELAY;
808
0
    }
809
810
0
    bool IsFeelerConn() const {
811
0
        return m_conn_type == ConnectionType::FEELER;
812
0
    }
813
814
0
    bool IsAddrFetchConn() const {
815
0
        return m_conn_type == ConnectionType::ADDR_FETCH;
816
0
    }
817
818
0
    bool IsInboundConn() const {
819
0
        return m_conn_type == ConnectionType::INBOUND;
820
0
    }
821
822
0
    bool ExpectServicesFromConn() const {
823
0
        switch (m_conn_type) {
824
0
            case ConnectionType::INBOUND:
825
0
            case ConnectionType::MANUAL:
826
0
            case ConnectionType::FEELER:
827
0
                return false;
828
0
            case ConnectionType::OUTBOUND_FULL_RELAY:
829
0
            case ConnectionType::BLOCK_RELAY:
830
0
            case ConnectionType::ADDR_FETCH:
831
0
                return true;
832
0
        } // no default case, so the compiler can warn about missing cases
833
834
0
        assert(false);
835
0
    }
836
837
    /**
838
     * Get network the peer connected through.
839
     *
840
     * Returns Network::NET_ONION for *inbound* onion connections,
841
     * and CNetAddr::GetNetClass() otherwise. The latter cannot be used directly
842
     * because it doesn't detect the former, and it's not the responsibility of
843
     * the CNetAddr class to know the actual network a peer is connected through.
844
     *
845
     * @return network the peer connected through.
846
     */
847
    Network ConnectedThroughNetwork() const;
848
849
    /** Whether this peer connected through a privacy network. */
850
    [[nodiscard]] bool IsConnectedThroughPrivacyNet() const;
851
852
    // We selected peer as (compact blocks) high-bandwidth peer (BIP152)
853
    std::atomic<bool> m_bip152_highbandwidth_to{false};
854
    // Peer selected us as (compact blocks) high-bandwidth peer (BIP152)
855
    std::atomic<bool> m_bip152_highbandwidth_from{false};
856
857
    /** Whether this peer provides all services that we want. Used for eviction decisions */
858
    std::atomic_bool m_has_all_wanted_services{false};
859
860
    /** Whether we should relay transactions to this peer. This only changes
861
     * from false to true. It will never change back to false. */
862
    std::atomic_bool m_relays_txs{false};
863
864
    /** Whether this peer has loaded a bloom filter. Used only in inbound
865
     *  eviction logic. */
866
    std::atomic_bool m_bloom_filter_loaded{false};
867
868
    /** UNIX epoch time of the last block received from this peer that we had
869
     * not yet seen (e.g. not already received from another peer), that passed
870
     * preliminary validity checks and was saved to disk, even if we don't
871
     * connect the block or it eventually fails connection. Used as an inbound
872
     * peer eviction criterium in CConnman::AttemptToEvictConnection. */
873
    std::atomic<std::chrono::seconds> m_last_block_time{0s};
874
875
    /** UNIX epoch time of the last transaction received from this peer that we
876
     * had not yet seen (e.g. not already received from another peer) and that
877
     * was accepted into our mempool. Used as an inbound peer eviction criterium
878
     * in CConnman::AttemptToEvictConnection. */
879
    std::atomic<std::chrono::seconds> m_last_tx_time{0s};
880
881
    /** Last measured round-trip time. Used only for RPC/GUI stats/debugging.*/
882
    std::atomic<std::chrono::microseconds> m_last_ping_time{0us};
883
884
    /** Lowest measured round-trip time. Used as an inbound peer eviction
885
     * criterium in CConnman::AttemptToEvictConnection. */
886
    std::atomic<std::chrono::microseconds> m_min_ping_time{std::chrono::microseconds::max()};
887
888
    CNode(NodeId id,
889
          std::shared_ptr<Sock> sock,
890
          const CAddress& addrIn,
891
          uint64_t nKeyedNetGroupIn,
892
          uint64_t nLocalHostNonceIn,
893
          const CService& addrBindIn,
894
          const std::string& addrNameIn,
895
          ConnectionType conn_type_in,
896
          bool inbound_onion,
897
          uint64_t network_key,
898
          CNodeOptions&& node_opts = {});
899
    CNode(const CNode&) = delete;
900
    CNode& operator=(const CNode&) = delete;
901
902
0
    NodeId GetId() const {
903
0
        return id;
904
0
    }
905
906
0
    uint64_t GetLocalNonce() const {
907
0
        return nLocalHostNonce;
908
0
    }
909
910
    int GetRefCount() const
911
0
    {
912
0
        assert(nRefCount >= 0);
913
0
        return nRefCount;
914
0
    }
915
916
    /**
917
     * Receive bytes from the buffer and deserialize them into messages.
918
     *
919
     * @param[in]   msg_bytes   The raw data
920
     * @param[out]  complete    Set True if at least one message has been
921
     *                          deserialized and is ready to be processed
922
     * @return  True if the peer should stay connected,
923
     *          False if the peer should be disconnected from.
924
     */
925
    bool ReceiveMsgBytes(std::span<const uint8_t> msg_bytes, bool& complete) EXCLUSIVE_LOCKS_REQUIRED(!cs_vRecv);
926
927
    void SetCommonVersion(int greatest_common_version)
928
0
    {
929
0
        Assume(m_greatest_common_version == INIT_PROTO_VERSION);
Line
Count
Source
125
0
#define Assume(val) inline_assertion_check<false>(val, std::source_location::current(), #val)
930
0
        m_greatest_common_version = greatest_common_version;
931
0
    }
932
    int GetCommonVersion() const
933
0
    {
934
0
        return m_greatest_common_version;
935
0
    }
936
937
    CService GetAddrLocal() const EXCLUSIVE_LOCKS_REQUIRED(!m_addr_local_mutex);
938
    //! May not be called more than once
939
    void SetAddrLocal(const CService& addrLocalIn) EXCLUSIVE_LOCKS_REQUIRED(!m_addr_local_mutex);
940
941
    CNode* AddRef()
942
0
    {
943
0
        nRefCount++;
944
0
        return this;
945
0
    }
946
947
    void Release()
948
0
    {
949
0
        nRefCount--;
950
0
    }
951
952
    void CloseSocketDisconnect() EXCLUSIVE_LOCKS_REQUIRED(!m_sock_mutex);
953
954
    void CopyStats(CNodeStats& stats) EXCLUSIVE_LOCKS_REQUIRED(!m_subver_mutex, !m_addr_local_mutex, !cs_vSend, !cs_vRecv);
955
956
0
    std::string ConnectionTypeAsString() const { return ::ConnectionTypeAsString(m_conn_type); }
957
958
    /**
959
     * Helper function to optionally log the IP address.
960
     *
961
     * @param[in] log_ip whether to include the IP address
962
     * @return " peeraddr=..." or ""
963
     */
964
    std::string LogIP(bool log_ip) const;
965
966
    /**
967
     * Helper function to log disconnects.
968
     *
969
     * @param[in] log_ip whether to include the IP address
970
     * @return "disconnecting peer=..." and optionally "peeraddr=..."
971
     */
972
    std::string DisconnectMsg(bool log_ip) const;
973
974
    /** A ping-pong round trip has completed successfully. Update latest and minimum ping times. */
975
0
    void PongReceived(std::chrono::microseconds ping_time) {
976
0
        m_last_ping_time = ping_time;
977
0
        m_min_ping_time = std::min(m_min_ping_time.load(), ping_time);
978
0
    }
979
980
private:
981
    const NodeId id;
982
    const uint64_t nLocalHostNonce;
983
    std::atomic<int> m_greatest_common_version{INIT_PROTO_VERSION};
984
985
    const size_t m_recv_flood_size;
986
    std::list<CNetMessage> vRecvMsg; // Used only by SocketHandler thread
987
988
    Mutex m_msg_process_queue_mutex;
989
    std::list<CNetMessage> m_msg_process_queue GUARDED_BY(m_msg_process_queue_mutex);
990
    size_t m_msg_process_queue_size GUARDED_BY(m_msg_process_queue_mutex){0};
991
992
    // Our address, as reported by the peer
993
    CService m_addr_local GUARDED_BY(m_addr_local_mutex);
994
    mutable Mutex m_addr_local_mutex;
995
996
    mapMsgTypeSize mapSendBytesPerMsgType GUARDED_BY(cs_vSend);
997
    mapMsgTypeSize mapRecvBytesPerMsgType GUARDED_BY(cs_vRecv);
998
999
    /**
1000
     * If an I2P session is created per connection (for outbound transient I2P
1001
     * connections) then it is stored here so that it can be destroyed when the
1002
     * socket is closed. I2P sessions involve a data/transport socket (in `m_sock`)
1003
     * and a control socket (in `m_i2p_sam_session`). For transient sessions, once
1004
     * the data socket is closed, the control socket is not going to be used anymore
1005
     * and is just taking up resources. So better close it as soon as `m_sock` is
1006
     * closed.
1007
     * Otherwise this unique_ptr is empty.
1008
     */
1009
    std::unique_ptr<i2p::sam::Session> m_i2p_sam_session GUARDED_BY(m_sock_mutex);
1010
};
1011
1012
/**
1013
 * Interface for message handling
1014
 */
1015
class NetEventsInterface
1016
{
1017
public:
1018
    /** Mutex for anything that is only accessed via the msg processing thread */
1019
    static Mutex g_msgproc_mutex;
1020
1021
    /** Initialize a peer (setup state) */
1022
    virtual void InitializeNode(const CNode& node, ServiceFlags our_services) = 0;
1023
1024
    /** Handle removal of a peer (clear state) */
1025
    virtual void FinalizeNode(const CNode& node) = 0;
1026
1027
    /**
1028
     * Callback to determine whether the given set of service flags are sufficient
1029
     * for a peer to be "relevant".
1030
     */
1031
    virtual bool HasAllDesirableServiceFlags(ServiceFlags services) const = 0;
1032
1033
    /**
1034
    * Process protocol messages received from a given node
1035
    *
1036
    * @param[in]   pnode           The node which we have received messages from.
1037
    * @param[in]   interrupt       Interrupt condition for processing threads
1038
    * @return                      True if there is more work to be done
1039
    */
1040
    virtual bool ProcessMessages(CNode* pnode, std::atomic<bool>& interrupt) EXCLUSIVE_LOCKS_REQUIRED(g_msgproc_mutex) = 0;
1041
1042
    /**
1043
    * Send queued protocol messages to a given node.
1044
    *
1045
    * @param[in]   pnode           The node which we are sending messages to.
1046
    * @return                      True if there is more work to be done
1047
    */
1048
    virtual bool SendMessages(CNode* pnode) EXCLUSIVE_LOCKS_REQUIRED(g_msgproc_mutex) = 0;
1049
1050
1051
protected:
1052
    /**
1053
     * Protected destructor so that instances can only be deleted by derived classes.
1054
     * If that restriction is no longer desired, this should be made public and virtual.
1055
     */
1056
    ~NetEventsInterface() = default;
1057
};
1058
1059
class CConnman
1060
{
1061
public:
1062
1063
    struct Options
1064
    {
1065
        ServiceFlags m_local_services = NODE_NONE;
1066
        int m_max_automatic_connections = 0;
1067
        CClientUIInterface* uiInterface = nullptr;
1068
        NetEventsInterface* m_msgproc = nullptr;
1069
        BanMan* m_banman = nullptr;
1070
        unsigned int nSendBufferMaxSize = 0;
1071
        unsigned int nReceiveFloodSize = 0;
1072
        uint64_t nMaxOutboundLimit = 0;
1073
        int64_t m_peer_connect_timeout = DEFAULT_PEER_CONNECT_TIMEOUT;
1074
        std::vector<std::string> vSeedNodes;
1075
        std::vector<NetWhitelistPermissions> vWhitelistedRangeIncoming;
1076
        std::vector<NetWhitelistPermissions> vWhitelistedRangeOutgoing;
1077
        std::vector<NetWhitebindPermissions> vWhiteBinds;
1078
        std::vector<CService> vBinds;
1079
        std::vector<CService> onion_binds;
1080
        /// True if the user did not specify -bind= or -whitebind= and thus
1081
        /// we should bind on `0.0.0.0` (IPv4) and `::` (IPv6).
1082
        bool bind_on_any;
1083
        bool m_use_addrman_outgoing = true;
1084
        std::vector<std::string> m_specified_outgoing;
1085
        std::vector<std::string> m_added_nodes;
1086
        bool m_i2p_accept_incoming;
1087
        bool whitelist_forcerelay = DEFAULT_WHITELISTFORCERELAY;
1088
        bool whitelist_relay = DEFAULT_WHITELISTRELAY;
1089
    };
1090
1091
    void Init(const Options& connOptions) EXCLUSIVE_LOCKS_REQUIRED(!m_added_nodes_mutex, !m_total_bytes_sent_mutex)
1092
0
    {
1093
0
        AssertLockNotHeld(m_total_bytes_sent_mutex);
Line
Count
Source
142
0
#define AssertLockNotHeld(cs) AssertLockNotHeldInline(#cs, __FILE__, __LINE__, &cs)
1094
1095
0
        m_local_services = connOptions.m_local_services;
1096
0
        m_max_automatic_connections = connOptions.m_max_automatic_connections;
1097
0
        m_max_outbound_full_relay = std::min(MAX_OUTBOUND_FULL_RELAY_CONNECTIONS, m_max_automatic_connections);
1098
0
        m_max_outbound_block_relay = std::min(MAX_BLOCK_RELAY_ONLY_CONNECTIONS, m_max_automatic_connections - m_max_outbound_full_relay);
1099
0
        m_max_automatic_outbound = m_max_outbound_full_relay + m_max_outbound_block_relay + m_max_feeler;
1100
0
        m_max_inbound = std::max(0, m_max_automatic_connections - m_max_automatic_outbound);
1101
0
        m_use_addrman_outgoing = connOptions.m_use_addrman_outgoing;
1102
0
        m_client_interface = connOptions.uiInterface;
1103
0
        m_banman = connOptions.m_banman;
1104
0
        m_msgproc = connOptions.m_msgproc;
1105
0
        nSendBufferMaxSize = connOptions.nSendBufferMaxSize;
1106
0
        nReceiveFloodSize = connOptions.nReceiveFloodSize;
1107
0
        m_peer_connect_timeout = std::chrono::seconds{connOptions.m_peer_connect_timeout};
1108
0
        {
1109
0
            LOCK(m_total_bytes_sent_mutex);
Line
Count
Source
259
0
#define LOCK(cs) UniqueLock UNIQUE_NAME(criticalblock)(MaybeCheckNotHeld(cs), #cs, __FILE__, __LINE__)
Line
Count
Source
11
0
#define UNIQUE_NAME(name) PASTE2(name, __COUNTER__)
Line
Count
Source
9
0
#define PASTE2(x, y) PASTE(x, y)
Line
Count
Source
8
0
#define PASTE(x, y) x ## y
1110
0
            nMaxOutboundLimit = connOptions.nMaxOutboundLimit;
1111
0
        }
1112
0
        vWhitelistedRangeIncoming = connOptions.vWhitelistedRangeIncoming;
1113
0
        vWhitelistedRangeOutgoing = connOptions.vWhitelistedRangeOutgoing;
1114
0
        {
1115
0
            LOCK(m_added_nodes_mutex);
Line
Count
Source
259
0
#define LOCK(cs) UniqueLock UNIQUE_NAME(criticalblock)(MaybeCheckNotHeld(cs), #cs, __FILE__, __LINE__)
Line
Count
Source
11
0
#define UNIQUE_NAME(name) PASTE2(name, __COUNTER__)
Line
Count
Source
9
0
#define PASTE2(x, y) PASTE(x, y)
Line
Count
Source
8
0
#define PASTE(x, y) x ## y
1116
            // Attempt v2 connection if we support v2 - we'll reconnect with v1 if our
1117
            // peer doesn't support it or immediately disconnects us for another reason.
1118
0
            const bool use_v2transport(GetLocalServices() & NODE_P2P_V2);
1119
0
            for (const std::string& added_node : connOptions.m_added_nodes) {
1120
0
                m_added_node_params.push_back({added_node, use_v2transport});
1121
0
            }
1122
0
        }
1123
0
        m_onion_binds = connOptions.onion_binds;
1124
0
        whitelist_forcerelay = connOptions.whitelist_forcerelay;
1125
0
        whitelist_relay = connOptions.whitelist_relay;
1126
0
    }
1127
1128
    CConnman(uint64_t seed0,
1129
             uint64_t seed1,
1130
             AddrMan& addrman,
1131
             const NetGroupManager& netgroupman,
1132
             const CChainParams& params,
1133
             bool network_active = true,
1134
             std::shared_ptr<CThreadInterrupt> interrupt_net = std::make_shared<CThreadInterrupt>());
1135
1136
    ~CConnman();
1137
1138
    bool Start(CScheduler& scheduler, const Options& options) EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex, !m_added_nodes_mutex, !m_addr_fetches_mutex, !mutexMsgProc);
1139
1140
    void StopThreads();
1141
    void StopNodes();
1142
    void Stop()
1143
1
    {
1144
1
        StopThreads();
1145
1
        StopNodes();
1146
1
    };
1147
1148
    void Interrupt() EXCLUSIVE_LOCKS_REQUIRED(!mutexMsgProc);
1149
0
    bool GetNetworkActive() const { return fNetworkActive; };
1150
0
    bool GetUseAddrmanOutgoing() const { return m_use_addrman_outgoing; };
1151
    void SetNetworkActive(bool active);
1152
1153
    /**
1154
     * Open a new P2P connection and initialize it with the PeerManager at `m_msgproc`.
1155
     * @param[in] addrConnect Address to connect to, if `pszDest` is `nullptr`.
1156
     * @param[in] fCountFailure Increment the number of connection attempts to this address in Addrman.
1157
     * @param[in] grant_outbound Take ownership of this grant, to be released later when the connection is closed.
1158
     * @param[in] pszDest Address to resolve and connect to.
1159
     * @param[in] conn_type Type of the connection to open, must not be `ConnectionType::INBOUND`.
1160
     * @param[in] use_v2transport Use P2P encryption, (aka V2 transport, BIP324).
1161
     * @param[in] proxy_override Optional proxy to use and override normal proxy selection.
1162
     * @retval true The connection was opened successfully.
1163
     * @retval false The connection attempt failed.
1164
     */
1165
    bool OpenNetworkConnection(const CAddress& addrConnect,
1166
                               bool fCountFailure,
1167
                               CountingSemaphoreGrant<>&& grant_outbound,
1168
                               const char* pszDest,
1169
                               ConnectionType conn_type,
1170
                               bool use_v2transport,
1171
                               const std::optional<Proxy>& proxy_override = std::nullopt)
1172
        EXCLUSIVE_LOCKS_REQUIRED(!m_unused_i2p_sessions_mutex);
1173
1174
    bool CheckIncomingNonce(uint64_t nonce);
1175
    void ASMapHealthCheck();
1176
1177
    // alias for thread safety annotations only, not defined
1178
    RecursiveMutex& GetNodesMutex() const LOCK_RETURNED(m_nodes_mutex);
1179
1180
    bool ForNode(NodeId id, std::function<bool(CNode* pnode)> func);
1181
1182
    void PushMessage(CNode* pnode, CSerializedNetMsg&& msg) EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex);
1183
1184
    using NodeFn = std::function<void(CNode*)>;
1185
    void ForEachNode(const NodeFn& func)
1186
0
    {
1187
0
        LOCK(m_nodes_mutex);
Line
Count
Source
259
0
#define LOCK(cs) UniqueLock UNIQUE_NAME(criticalblock)(MaybeCheckNotHeld(cs), #cs, __FILE__, __LINE__)
Line
Count
Source
11
0
#define UNIQUE_NAME(name) PASTE2(name, __COUNTER__)
Line
Count
Source
9
0
#define PASTE2(x, y) PASTE(x, y)
Line
Count
Source
8
0
#define PASTE(x, y) x ## y
1188
0
        for (auto&& node : m_nodes) {
1189
0
            if (NodeFullyConnected(node))
1190
0
                func(node);
1191
0
        }
1192
0
    };
1193
1194
    void ForEachNode(const NodeFn& func) const
1195
0
    {
1196
0
        LOCK(m_nodes_mutex);
1197
0
        for (auto&& node : m_nodes) {
1198
0
            if (NodeFullyConnected(node))
1199
0
                func(node);
1200
0
        }
1201
0
    };
1202
1203
    // Addrman functions
1204
    /**
1205
     * Return randomly selected addresses. This function does not use the address response cache and
1206
     * should only be used in trusted contexts.
1207
     *
1208
     * An untrusted caller (e.g. from p2p) should instead use @ref GetAddresses to use the cache.
1209
     *
1210
     * @param[in] max_addresses  Maximum number of addresses to return (0 = all).
1211
     * @param[in] max_pct        Maximum percentage of addresses to return (0 = all). Value must be from 0 to 100.
1212
     * @param[in] network        Select only addresses of this network (nullopt = all).
1213
     * @param[in] filtered       Select only addresses that are considered high quality (false = all).
1214
     */
1215
    std::vector<CAddress> GetAddressesUnsafe(size_t max_addresses, size_t max_pct, std::optional<Network> network, const bool filtered = true) const;
1216
    /**
1217
     * Return addresses from the per-requestor cache. If no cache entry exists, it is populated with
1218
     * randomly selected addresses. This function can be used in untrusted contexts.
1219
     *
1220
     * A trusted caller (e.g. from RPC or a peer with addr permission) can use
1221
     * @ref GetAddressesUnsafe to avoid using the cache.
1222
     *
1223
     * @param[in] requestor      The requesting peer. Used to key the cache to prevent privacy leaks.
1224
     * @param[in] max_addresses  Maximum number of addresses to return (0 = all). Ignored when cache
1225
     *                           already contains an entry for requestor.
1226
     * @param[in] max_pct        Maximum percentage of addresses to return (0 = all). Value must be
1227
     *                           from 0 to 100. Ignored when cache already contains an entry for
1228
     *                           requestor.
1229
     */
1230
    std::vector<CAddress> GetAddresses(CNode& requestor, size_t max_addresses, size_t max_pct);
1231
1232
    // This allows temporarily exceeding m_max_outbound_full_relay, with the goal of finding
1233
    // a peer that is better than all our current peers.
1234
    void SetTryNewOutboundPeer(bool flag);
1235
    bool GetTryNewOutboundPeer() const;
1236
1237
    void StartExtraBlockRelayPeers();
1238
1239
    // Count the number of full-relay peer we have.
1240
    int GetFullOutboundConnCount() const;
1241
    // Return the number of outbound peers we have in excess of our target (eg,
1242
    // if we previously called SetTryNewOutboundPeer(true), and have since set
1243
    // to false, we may have extra peers that we wish to disconnect). This may
1244
    // return a value less than (num_outbound_connections - num_outbound_slots)
1245
    // in cases where some outbound connections are not yet fully connected, or
1246
    // not yet fully disconnected.
1247
    int GetExtraFullOutboundCount() const;
1248
    // Count the number of block-relay-only peers we have over our limit.
1249
    int GetExtraBlockRelayCount() const;
1250
1251
    bool AddNode(const AddedNodeParams& add) EXCLUSIVE_LOCKS_REQUIRED(!m_added_nodes_mutex);
1252
    bool RemoveAddedNode(std::string_view node) EXCLUSIVE_LOCKS_REQUIRED(!m_added_nodes_mutex);
1253
    bool AddedNodesContain(const CAddress& addr) const EXCLUSIVE_LOCKS_REQUIRED(!m_added_nodes_mutex);
1254
    std::vector<AddedNodeInfo> GetAddedNodeInfo(bool include_connected) const EXCLUSIVE_LOCKS_REQUIRED(!m_added_nodes_mutex);
1255
1256
    /**
1257
     * Attempts to open a connection. Currently only used from tests.
1258
     *
1259
     * @param[in]   address     Address of node to try connecting to
1260
     * @param[in]   conn_type   ConnectionType::OUTBOUND, ConnectionType::BLOCK_RELAY,
1261
     *                          ConnectionType::ADDR_FETCH or ConnectionType::FEELER
1262
     * @param[in]   use_v2transport  Set to true if node attempts to connect using BIP 324 v2 transport protocol.
1263
     * @return      bool        Returns false if there are no available
1264
     *                          slots for this connection:
1265
     *                          - conn_type not a supported ConnectionType
1266
     *                          - Max total outbound connection capacity filled
1267
     *                          - Max connection capacity for type is filled
1268
     */
1269
    bool AddConnection(const std::string& address, ConnectionType conn_type, bool use_v2transport) EXCLUSIVE_LOCKS_REQUIRED(!m_unused_i2p_sessions_mutex);
1270
1271
    size_t GetNodeCount(ConnectionDirection) const;
1272
    std::map<CNetAddr, LocalServiceInfo> getNetLocalAddresses() const;
1273
    uint32_t GetMappedAS(const CNetAddr& addr) const;
1274
    void GetNodeStats(std::vector<CNodeStats>& vstats) const;
1275
    bool DisconnectNode(std::string_view node);
1276
    bool DisconnectNode(const CSubNet& subnet);
1277
    bool DisconnectNode(const CNetAddr& addr);
1278
    bool DisconnectNode(NodeId id);
1279
1280
    //! Used to convey which local services we are offering peers during node
1281
    //! connection.
1282
    //!
1283
    //! The data returned by this is used in CNode construction,
1284
    //! which is used to advertise which services we are offering
1285
    //! that peer during `net_processing.cpp:PushNodeVersion()`.
1286
    ServiceFlags GetLocalServices() const;
1287
1288
    //! Updates the local services that this node advertises to other peers
1289
    //! during connection handshake.
1290
0
    void AddLocalServices(ServiceFlags services) { m_local_services = ServiceFlags(m_local_services | services); };
1291
0
    void RemoveLocalServices(ServiceFlags services) { m_local_services = ServiceFlags(m_local_services & ~services); }
1292
1293
    uint64_t GetMaxOutboundTarget() const EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex);
1294
    std::chrono::seconds GetMaxOutboundTimeframe() const;
1295
1296
    //! check if the outbound target is reached
1297
    //! if param historicalBlockServingLimit is set true, the function will
1298
    //! response true if the limit for serving historical blocks has been reached
1299
    bool OutboundTargetReached(bool historicalBlockServingLimit) const EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex);
1300
1301
    //! response the bytes left in the current max outbound cycle
1302
    //! in case of no limit, it will always response 0
1303
    uint64_t GetOutboundTargetBytesLeft() const EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex);
1304
1305
    std::chrono::seconds GetMaxOutboundTimeLeftInCycle() const EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex);
1306
1307
    uint64_t GetTotalBytesRecv() const;
1308
    uint64_t GetTotalBytesSent() const EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex);
1309
1310
    /** Get a unique deterministic randomizer. */
1311
    CSipHasher GetDeterministicRandomizer(uint64_t id) const;
1312
1313
    void WakeMessageHandler() EXCLUSIVE_LOCKS_REQUIRED(!mutexMsgProc);
1314
1315
    /** Return true if we should disconnect the peer for failing an inactivity check. */
1316
    bool ShouldRunInactivityChecks(const CNode& node, std::chrono::seconds now) const;
1317
1318
    bool MultipleManualOrFullOutboundConns(Network net) const EXCLUSIVE_LOCKS_REQUIRED(m_nodes_mutex);
1319
1320
private:
1321
    struct ListenSocket {
1322
    public:
1323
        std::shared_ptr<Sock> sock;
1324
0
        inline void AddSocketPermissionFlags(NetPermissionFlags& flags) const { NetPermissions::AddFlag(flags, m_permissions); }
1325
        ListenSocket(std::shared_ptr<Sock> sock_, NetPermissionFlags permissions_)
1326
0
            : sock{sock_}, m_permissions{permissions_}
1327
0
        {
1328
0
        }
1329
1330
    private:
1331
        NetPermissionFlags m_permissions;
1332
    };
1333
1334
    //! returns the time left in the current max outbound cycle
1335
    //! in case of no limit, it will always return 0
1336
    std::chrono::seconds GetMaxOutboundTimeLeftInCycle_() const EXCLUSIVE_LOCKS_REQUIRED(m_total_bytes_sent_mutex);
1337
1338
    bool BindListenPort(const CService& bindAddr, bilingual_str& strError, NetPermissionFlags permissions);
1339
    bool Bind(const CService& addr, unsigned int flags, NetPermissionFlags permissions);
1340
    bool InitBinds(const Options& options);
1341
1342
    void ThreadOpenAddedConnections() EXCLUSIVE_LOCKS_REQUIRED(!m_added_nodes_mutex, !m_unused_i2p_sessions_mutex, !m_reconnections_mutex);
1343
    void AddAddrFetch(const std::string& strDest) EXCLUSIVE_LOCKS_REQUIRED(!m_addr_fetches_mutex);
1344
    void ProcessAddrFetch() EXCLUSIVE_LOCKS_REQUIRED(!m_addr_fetches_mutex, !m_unused_i2p_sessions_mutex);
1345
    void ThreadOpenConnections(std::vector<std::string> connect, std::span<const std::string> seed_nodes) EXCLUSIVE_LOCKS_REQUIRED(!m_addr_fetches_mutex, !m_added_nodes_mutex, !m_nodes_mutex, !m_unused_i2p_sessions_mutex, !m_reconnections_mutex);
1346
    void ThreadMessageHandler() EXCLUSIVE_LOCKS_REQUIRED(!mutexMsgProc);
1347
    void ThreadI2PAcceptIncoming();
1348
    void AcceptConnection(const ListenSocket& hListenSocket);
1349
1350
    /**
1351
     * Create a `CNode` object from a socket that has just been accepted and add the node to
1352
     * the `m_nodes` member.
1353
     * @param[in] sock Connected socket to communicate with the peer.
1354
     * @param[in] permission_flags The peer's permissions.
1355
     * @param[in] addr_bind The address and port at our side of the connection.
1356
     * @param[in] addr The address and port at the peer's side of the connection.
1357
     */
1358
    void CreateNodeFromAcceptedSocket(std::unique_ptr<Sock>&& sock,
1359
                                      NetPermissionFlags permission_flags,
1360
                                      const CService& addr_bind,
1361
                                      const CService& addr);
1362
1363
    void DisconnectNodes() EXCLUSIVE_LOCKS_REQUIRED(!m_reconnections_mutex, !m_nodes_mutex);
1364
    void NotifyNumConnectionsChanged();
1365
    /** Return true if the peer is inactive and should be disconnected. */
1366
    bool InactivityCheck(const CNode& node) const;
1367
1368
    /**
1369
     * Generate a collection of sockets to check for IO readiness.
1370
     * @param[in] nodes Select from these nodes' sockets.
1371
     * @return sockets to check for readiness
1372
     */
1373
    Sock::EventsPerSock GenerateWaitSockets(std::span<CNode* const> nodes);
1374
1375
    /**
1376
     * Check connected and listening sockets for IO readiness and process them accordingly.
1377
     */
1378
    void SocketHandler() EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex, !mutexMsgProc);
1379
1380
    /**
1381
     * Do the read/write for connected sockets that are ready for IO.
1382
     * @param[in] nodes Nodes to process. The socket of each node is checked against `what`.
1383
     * @param[in] events_per_sock Sockets that are ready for IO.
1384
     */
1385
    void SocketHandlerConnected(const std::vector<CNode*>& nodes,
1386
                                const Sock::EventsPerSock& events_per_sock)
1387
        EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex, !mutexMsgProc);
1388
1389
    /**
1390
     * Accept incoming connections, one from each read-ready listening socket.
1391
     * @param[in] events_per_sock Sockets that are ready for IO.
1392
     */
1393
    void SocketHandlerListening(const Sock::EventsPerSock& events_per_sock);
1394
1395
    void ThreadSocketHandler() EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex, !mutexMsgProc, !m_nodes_mutex, !m_reconnections_mutex);
1396
    void ThreadDNSAddressSeed() EXCLUSIVE_LOCKS_REQUIRED(!m_addr_fetches_mutex, !m_nodes_mutex);
1397
1398
    uint64_t CalculateKeyedNetGroup(const CNetAddr& ad) const;
1399
1400
    /**
1401
     * Determine whether we're already connected to a given "host:port".
1402
     * Note that for inbound connections, the peer is likely using a random outbound
1403
     * port on their side, so this will likely not match any inbound connections.
1404
     * @param[in] host String of the form "host[:port]", e.g. "localhost" or "localhost:8333" or "1.2.3.4:8333".
1405
     * @return true if connected to `host`.
1406
     */
1407
    bool AlreadyConnectedToHost(std::string_view host) const;
1408
1409
    /**
1410
     * Determine whether we're already connected to a given address:port.
1411
     * Note that for inbound connections, the peer is likely using a random outbound
1412
     * port on their side, so this will likely not match any inbound connections.
1413
     * @param[in] addr_port Address and port to check.
1414
     * @return true if connected to addr_port.
1415
     */
1416
    bool AlreadyConnectedToAddressPort(const CService& addr_port) const;
1417
1418
    /**
1419
     * Determine whether we're already connected to a given address.
1420
     */
1421
    bool AlreadyConnectedToAddress(const CNetAddr& addr) const;
1422
1423
    bool AttemptToEvictConnection();
1424
1425
    /**
1426
     * Open a new P2P connection.
1427
     * @param[in] addrConnect Address to connect to, if `pszDest` is `nullptr`.
1428
     * @param[in] pszDest Address to resolve and connect to.
1429
     * @param[in] fCountFailure Increment the number of connection attempts to this address in Addrman.
1430
     * @param[in] conn_type Type of the connection to open, must not be `ConnectionType::INBOUND`.
1431
     * @param[in] use_v2transport Use P2P encryption, (aka V2 transport, BIP324).
1432
     * @param[in] proxy_override Optional proxy to use and override normal proxy selection.
1433
     * @return Newly created CNode object or nullptr if the connection failed.
1434
     */
1435
    CNode* ConnectNode(CAddress addrConnect,
1436
                       const char* pszDest,
1437
                       bool fCountFailure,
1438
                       ConnectionType conn_type,
1439
                       bool use_v2transport,
1440
                       const std::optional<Proxy>& proxy_override)
1441
        EXCLUSIVE_LOCKS_REQUIRED(!m_unused_i2p_sessions_mutex);
1442
1443
    void AddWhitelistPermissionFlags(NetPermissionFlags& flags, std::optional<CNetAddr> addr, const std::vector<NetWhitelistPermissions>& ranges) const;
1444
1445
    void DeleteNode(CNode* pnode);
1446
1447
    NodeId GetNewNodeId();
1448
1449
    /** (Try to) send data from node's vSendMsg. Returns (bytes_sent, data_left). */
1450
    std::pair<size_t, bool> SocketSendData(CNode& node) const EXCLUSIVE_LOCKS_REQUIRED(node.cs_vSend);
1451
1452
    void DumpAddresses();
1453
1454
    // Network stats
1455
    void RecordBytesRecv(uint64_t bytes);
1456
    void RecordBytesSent(uint64_t bytes) EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex);
1457
1458
    /**
1459
     Return reachable networks for which we have no addresses in addrman and therefore
1460
     may require loading fixed seeds.
1461
     */
1462
    std::unordered_set<Network> GetReachableEmptyNetworks() const;
1463
1464
    /**
1465
     * Return vector of current BLOCK_RELAY peers.
1466
     */
1467
    std::vector<CAddress> GetCurrentBlockRelayOnlyConns() const;
1468
1469
    /**
1470
     * Search for a "preferred" network, a reachable network to which we
1471
     * currently don't have any OUTBOUND_FULL_RELAY or MANUAL connections.
1472
     * There needs to be at least one address in AddrMan for a preferred
1473
     * network to be picked.
1474
     *
1475
     * @param[out]    network        Preferred network, if found.
1476
     *
1477
     * @return           bool        Whether a preferred network was found.
1478
     */
1479
    bool MaybePickPreferredNetwork(std::optional<Network>& network);
1480
1481
    // Whether the node should be passed out in ForEach* callbacks
1482
    static bool NodeFullyConnected(const CNode* pnode);
1483
1484
    uint16_t GetDefaultPort(Network net) const;
1485
    uint16_t GetDefaultPort(const std::string& addr) const;
1486
1487
    // Network usage totals
1488
    mutable Mutex m_total_bytes_sent_mutex;
1489
    std::atomic<uint64_t> nTotalBytesRecv{0};
1490
    uint64_t nTotalBytesSent GUARDED_BY(m_total_bytes_sent_mutex) {0};
1491
1492
    // outbound limit & stats
1493
    uint64_t nMaxOutboundTotalBytesSentInCycle GUARDED_BY(m_total_bytes_sent_mutex) {0};
1494
    std::chrono::seconds nMaxOutboundCycleStartTime GUARDED_BY(m_total_bytes_sent_mutex) {0};
1495
    uint64_t nMaxOutboundLimit GUARDED_BY(m_total_bytes_sent_mutex);
1496
1497
    // P2P timeout in seconds
1498
    std::chrono::seconds m_peer_connect_timeout;
1499
1500
    // Whitelisted ranges. Any node connecting from these is automatically
1501
    // whitelisted (as well as those connecting to whitelisted binds).
1502
    std::vector<NetWhitelistPermissions> vWhitelistedRangeIncoming;
1503
    // Whitelisted ranges for outgoing connections.
1504
    std::vector<NetWhitelistPermissions> vWhitelistedRangeOutgoing;
1505
1506
    unsigned int nSendBufferMaxSize{0};
1507
    unsigned int nReceiveFloodSize{0};
1508
1509
    std::vector<ListenSocket> vhListenSocket;
1510
    std::atomic<bool> fNetworkActive{true};
1511
    bool fAddressesInitialized{false};
1512
    AddrMan& addrman;
1513
    const NetGroupManager& m_netgroupman;
1514
    std::deque<std::string> m_addr_fetches GUARDED_BY(m_addr_fetches_mutex);
1515
    Mutex m_addr_fetches_mutex;
1516
1517
    // connection string and whether to use v2 p2p
1518
    std::vector<AddedNodeParams> m_added_node_params GUARDED_BY(m_added_nodes_mutex);
1519
1520
    mutable Mutex m_added_nodes_mutex;
1521
    std::vector<CNode*> m_nodes GUARDED_BY(m_nodes_mutex);
1522
    std::list<CNode*> m_nodes_disconnected;
1523
    mutable RecursiveMutex m_nodes_mutex;
1524
    std::atomic<NodeId> nLastNodeId{0};
1525
    unsigned int nPrevNodeCount{0};
1526
1527
    // Stores number of full-tx connections (outbound and manual) per network
1528
    std::array<unsigned int, Network::NET_MAX> m_network_conn_counts GUARDED_BY(m_nodes_mutex) = {};
1529
1530
    /**
1531
     * Cache responses to addr requests to minimize privacy leak.
1532
     * Attack example: scraping addrs in real-time may allow an attacker
1533
     * to infer new connections of the victim by detecting new records
1534
     * with fresh timestamps (per self-announcement).
1535
     */
1536
    struct CachedAddrResponse {
1537
        std::vector<CAddress> m_addrs_response_cache;
1538
        std::chrono::microseconds m_cache_entry_expiration{0};
1539
    };
1540
1541
    /**
1542
     * Addr responses stored in different caches
1543
     * per (network, local socket) prevent cross-network node identification.
1544
     * If a node for example is multi-homed under Tor and IPv6,
1545
     * a single cache (or no cache at all) would let an attacker
1546
     * to easily detect that it is the same node by comparing responses.
1547
     * Indexing by local socket prevents leakage when a node has multiple
1548
     * listening addresses on the same network.
1549
     *
1550
     * The used memory equals to 1000 CAddress records (or around 40 bytes) per
1551
     * distinct Network (up to 5) we have/had an inbound peer from,
1552
     * resulting in at most ~196 KB. Every separate local socket may
1553
     * add up to ~196 KB extra.
1554
     */
1555
    std::map<uint64_t, CachedAddrResponse> m_addr_response_caches;
1556
1557
    /**
1558
     * Services this node offers.
1559
     *
1560
     * This data is replicated in each Peer instance we create.
1561
     *
1562
     * This data is not marked const, but after being set it should not
1563
     * change. Unless AssumeUTXO is started, in which case, the peer
1564
     * will be limited until the background chain sync finishes.
1565
     *
1566
     * \sa Peer::our_services
1567
     */
1568
    std::atomic<ServiceFlags> m_local_services;
1569
1570
    std::unique_ptr<std::counting_semaphore<>> semOutbound;
1571
    std::unique_ptr<std::counting_semaphore<>> semAddnode;
1572
1573
    /**
1574
     * Maximum number of automatic connections permitted, excluding manual
1575
     * connections but including inbounds. May be changed by the user and is
1576
     * potentially limited by the operating system (number of file descriptors).
1577
     */
1578
    int m_max_automatic_connections;
1579
1580
    /*
1581
     * Maximum number of peers by connection type. Might vary from defaults
1582
     * based on -maxconnections init value.
1583
     */
1584
1585
    // How many full-relay (tx, block, addr) outbound peers we want
1586
    int m_max_outbound_full_relay;
1587
1588
    // How many block-relay only outbound peers we want
1589
    // We do not relay tx or addr messages with these peers
1590
    int m_max_outbound_block_relay;
1591
1592
    int m_max_addnode{MAX_ADDNODE_CONNECTIONS};
1593
    int m_max_feeler{MAX_FEELER_CONNECTIONS};
1594
    int m_max_automatic_outbound;
1595
    int m_max_inbound;
1596
1597
    bool m_use_addrman_outgoing;
1598
    CClientUIInterface* m_client_interface;
1599
    NetEventsInterface* m_msgproc;
1600
    /** Pointer to this node's banman. May be nullptr - check existence before dereferencing. */
1601
    BanMan* m_banman;
1602
1603
    /**
1604
     * Addresses that were saved during the previous clean shutdown. We'll
1605
     * attempt to make block-relay-only connections to them.
1606
     */
1607
    std::vector<CAddress> m_anchors;
1608
1609
    /** SipHasher seeds for deterministic randomness */
1610
    const uint64_t nSeed0, nSeed1;
1611
1612
    /** flag for waking the message processor. */
1613
    bool fMsgProcWake GUARDED_BY(mutexMsgProc);
1614
1615
    std::condition_variable condMsgProc;
1616
    Mutex mutexMsgProc;
1617
    std::atomic<bool> flagInterruptMsgProc{false};
1618
1619
    /**
1620
     * This is signaled when network activity should cease.
1621
     * A copy of this is saved in `m_i2p_sam_session`.
1622
     */
1623
    const std::shared_ptr<CThreadInterrupt> m_interrupt_net;
1624
1625
    /**
1626
     * I2P SAM session.
1627
     * Used to accept incoming and make outgoing I2P connections from a persistent
1628
     * address.
1629
     */
1630
    std::unique_ptr<i2p::sam::Session> m_i2p_sam_session;
1631
1632
    std::thread threadDNSAddressSeed;
1633
    std::thread threadSocketHandler;
1634
    std::thread threadOpenAddedConnections;
1635
    std::thread threadOpenConnections;
1636
    std::thread threadMessageHandler;
1637
    std::thread threadI2PAcceptIncoming;
1638
1639
    /** flag for deciding to connect to an extra outbound peer,
1640
     *  in excess of m_max_outbound_full_relay
1641
     *  This takes the place of a feeler connection */
1642
    std::atomic_bool m_try_another_outbound_peer;
1643
1644
    /** flag for initiating extra block-relay-only peer connections.
1645
     *  this should only be enabled after initial chain sync has occurred,
1646
     *  as these connections are intended to be short-lived and low-bandwidth.
1647
     */
1648
    std::atomic_bool m_start_extra_block_relay_peers{false};
1649
1650
    /**
1651
     * A vector of -bind=<address>:<port>=onion arguments each of which is
1652
     * an address and port that are designated for incoming Tor connections.
1653
     */
1654
    std::vector<CService> m_onion_binds;
1655
1656
    /**
1657
     * flag for adding 'forcerelay' permission to whitelisted inbound
1658
     * and manual peers with default permissions.
1659
     */
1660
    bool whitelist_forcerelay;
1661
1662
    /**
1663
     * flag for adding 'relay' permission to whitelisted inbound
1664
     * and manual peers with default permissions.
1665
     */
1666
    bool whitelist_relay;
1667
1668
    /**
1669
     * Mutex protecting m_i2p_sam_sessions.
1670
     */
1671
    Mutex m_unused_i2p_sessions_mutex;
1672
1673
    /**
1674
     * A pool of created I2P SAM transient sessions that should be used instead
1675
     * of creating new ones in order to reduce the load on the I2P network.
1676
     * Creating a session in I2P is not cheap, thus if this is not empty, then
1677
     * pick an entry from it instead of creating a new session. If connecting to
1678
     * a host fails, then the created session is put to this pool for reuse.
1679
     */
1680
    std::queue<std::unique_ptr<i2p::sam::Session>> m_unused_i2p_sessions GUARDED_BY(m_unused_i2p_sessions_mutex);
1681
1682
    /**
1683
     * Mutex protecting m_reconnections.
1684
     */
1685
    Mutex m_reconnections_mutex;
1686
1687
    /** Struct for entries in m_reconnections. */
1688
    struct ReconnectionInfo
1689
    {
1690
        CAddress addr_connect;
1691
        CountingSemaphoreGrant<> grant;
1692
        std::string destination;
1693
        ConnectionType conn_type;
1694
        bool use_v2transport;
1695
    };
1696
1697
    /**
1698
     * List of reconnections we have to make.
1699
     */
1700
    std::list<ReconnectionInfo> m_reconnections GUARDED_BY(m_reconnections_mutex);
1701
1702
    /** Attempt reconnections, if m_reconnections non-empty. */
1703
    void PerformReconnections() EXCLUSIVE_LOCKS_REQUIRED(!m_reconnections_mutex, !m_unused_i2p_sessions_mutex);
1704
1705
    /**
1706
     * Cap on the size of `m_unused_i2p_sessions`, to ensure it does not
1707
     * unexpectedly use too much memory.
1708
     */
1709
    static constexpr size_t MAX_UNUSED_I2P_SESSIONS_SIZE{10};
1710
1711
    /**
1712
     * RAII helper to atomically create a copy of `m_nodes` and add a reference
1713
     * to each of the nodes. The nodes are released when this object is destroyed.
1714
     */
1715
    class NodesSnapshot
1716
    {
1717
    public:
1718
        explicit NodesSnapshot(const CConnman& connman, bool shuffle)
1719
0
        {
1720
0
            {
1721
0
                LOCK(connman.m_nodes_mutex);
Line
Count
Source
259
0
#define LOCK(cs) UniqueLock UNIQUE_NAME(criticalblock)(MaybeCheckNotHeld(cs), #cs, __FILE__, __LINE__)
Line
Count
Source
11
0
#define UNIQUE_NAME(name) PASTE2(name, __COUNTER__)
Line
Count
Source
9
0
#define PASTE2(x, y) PASTE(x, y)
Line
Count
Source
8
0
#define PASTE(x, y) x ## y
1722
0
                m_nodes_copy = connman.m_nodes;
1723
0
                for (auto& node : m_nodes_copy) {
1724
0
                    node->AddRef();
1725
0
                }
1726
0
            }
1727
0
            if (shuffle) {
1728
0
                std::shuffle(m_nodes_copy.begin(), m_nodes_copy.end(), FastRandomContext{});
1729
0
            }
1730
0
        }
1731
1732
        ~NodesSnapshot()
1733
0
        {
1734
0
            for (auto& node : m_nodes_copy) {
1735
0
                node->Release();
1736
0
            }
1737
0
        }
1738
1739
        const std::vector<CNode*>& Nodes() const
1740
0
        {
1741
0
            return m_nodes_copy;
1742
0
        }
1743
1744
    private:
1745
        std::vector<CNode*> m_nodes_copy;
1746
    };
1747
1748
    const CChainParams& m_params;
1749
1750
    friend struct ConnmanTestMsg;
1751
};
1752
1753
/** Defaults to `CaptureMessageToFile()`, but can be overridden by unit tests. */
1754
extern std::function<void(const CAddress& addr,
1755
                          const std::string& msg_type,
1756
                          std::span<const unsigned char> data,
1757
                          bool is_incoming)>
1758
    CaptureMessage;
1759
1760
#endif // BITCOIN_NET_H