Bitcoin Core Fuzz Coverage Report for wallet_tx_can_be_bumped

Coverage Report

Created: 2025-11-19 11:20

next uncovered line (L), next uncovered region (R), next uncovered branch (B)
/Users/brunogarcia/projects/bitcoin-core-dev/src/index/base.h
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// Copyright (c) 2017-present The Bitcoin Core developers
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// Distributed under the MIT software license, see the accompanying
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// file COPYING or http://www.opensource.org/licenses/mit-license.php.
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#ifndef BITCOIN_INDEX_BASE_H
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#define BITCOIN_INDEX_BASE_H
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#include <attributes.h>
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#include <dbwrapper.h>
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#include <interfaces/chain.h>
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#include <kernel/cs_main.h>
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#include <threadsafety.h>
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#include <uint256.h>
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#include <util/fs.h>
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#include <util/threadinterrupt.h>
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#include <validationinterface.h>
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#include <atomic>
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#include <cstddef>
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#include <memory>
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#include <optional>
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#include <string>
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#include <thread>
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class CBlock;
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class CBlockIndex;
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class Chainstate;
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struct CBlockLocator;
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struct IndexSummary {
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    std::string name;
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    bool synced{false};
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    int best_block_height{0};
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    uint256 best_block_hash;
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};
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namespace interfaces {
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struct BlockRef;
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}
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namespace util {
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template <unsigned int num_params>
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struct ConstevalFormatString;
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}
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/**
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 * Base class for indices of blockchain data. This implements
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 * CValidationInterface and ensures blocks are indexed sequentially according
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 * to their position in the active chain.
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 *
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 * In the presence of multiple chainstates (i.e. if a UTXO snapshot is loaded),
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 * only the background "IBD" chainstate will be indexed to avoid building the
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 * index out of order. When the background chainstate completes validation, the
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 * index will be reinitialized and indexing will continue.
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 */
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class BaseIndex : public CValidationInterface
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{
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protected:
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    /**
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     * The database stores a block locator of the chain the database is synced to
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     * so that the index can efficiently determine the point it last stopped at.
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     * A locator is used instead of a simple hash of the chain tip because blocks
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     * and block index entries may not be flushed to disk until after this database
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     * is updated.
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    */
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    class DB : public CDBWrapper
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    {
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    public:
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        DB(const fs::path& path, size_t n_cache_size,
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           bool f_memory = false, bool f_wipe = false, bool f_obfuscate = false);
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        /// Read block locator of the chain that the index is in sync with.
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        bool ReadBestBlock(CBlockLocator& locator) const;
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        /// Write block locator of the chain that the index is in sync with.
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        void WriteBestBlock(CDBBatch& batch, const CBlockLocator& locator);
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    };
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private:
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    /// Whether the index has been initialized or not.
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    std::atomic<bool> m_init{false};
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    /// Whether the index is in sync with the main chain. The flag is flipped
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    /// from false to true once, after which point this starts processing
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    /// ValidationInterface notifications to stay in sync.
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    ///
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    /// Note that this will latch to true *immediately* upon startup if
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    /// `m_chainstate->m_chain` is empty, which will be the case upon startup
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    /// with an empty datadir if, e.g., `-txindex=1` is specified.
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    std::atomic<bool> m_synced{false};
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    /// The last block in the chain that the index is in sync with.
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    std::atomic<const CBlockIndex*> m_best_block_index{nullptr};
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    std::thread m_thread_sync;
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    CThreadInterrupt m_interrupt;
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    /// Write the current index state (eg. chain block locator and subclass-specific items) to disk.
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    ///
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    /// Recommendations for error handling:
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    /// If called on a successor of the previous committed best block in the index, the index can
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    /// continue processing without risk of corruption, though the index state will need to catch up
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    /// from further behind on reboot. If the new state is not a successor of the previous state (due
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    /// to a chain reorganization), the index must halt until Commit succeeds or else it could end up
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    /// getting corrupted.
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    bool Commit();
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    /// Loop over disconnected blocks and call CustomRemove.
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    bool Rewind(const CBlockIndex* current_tip, const CBlockIndex* new_tip);
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    bool ProcessBlock(const CBlockIndex* pindex, const CBlock* block_data = nullptr);
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    virtual bool AllowPrune() const = 0;
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    template <typename... Args>
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    void FatalErrorf(util::ConstevalFormatString<sizeof...(Args)> fmt, const Args&... args);
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protected:
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    std::unique_ptr<interfaces::Chain> m_chain;
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    Chainstate* m_chainstate{nullptr};
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    const std::string m_name;
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    void BlockConnected(ChainstateRole role, const std::shared_ptr<const CBlock>& block, const CBlockIndex* pindex) override;
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    void ChainStateFlushed(ChainstateRole role, const CBlockLocator& locator) override;
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    /// Return custom notification options for index.
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    [[nodiscard]] virtual interfaces::Chain::NotifyOptions CustomOptions() { return {}; }
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    /// Initialize internal state from the database and block index.
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    [[nodiscard]] virtual bool CustomInit(const std::optional<interfaces::BlockRef>& block) { return true; }
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    /// Write update index entries for a newly connected block.
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    [[nodiscard]] virtual bool CustomAppend(const interfaces::BlockInfo& block) { return true; }
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    /// Virtual method called internally by Commit that can be overridden to atomically
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    /// commit more index state.
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    virtual bool CustomCommit(CDBBatch& batch) { return true; }
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    /// Rewind index by one block during a chain reorg.
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    [[nodiscard]] virtual bool CustomRemove(const interfaces::BlockInfo& block) { return true; }
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    virtual DB& GetDB() const = 0;
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    /// Update the internal best block index as well as the prune lock.
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    void SetBestBlockIndex(const CBlockIndex* block);
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public:
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    BaseIndex(std::unique_ptr<interfaces::Chain> chain, std::string name);
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    /// Destructor interrupts sync thread if running and blocks until it exits.
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    virtual ~BaseIndex();
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    /// Get the name of the index for display in logs.
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    const std::string& GetName() const LIFETIMEBOUND { return m_name; }
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    /// Blocks the current thread until the index is caught up to the current
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    /// state of the block chain. This only blocks if the index has gotten in
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    /// sync once and only needs to process blocks in the ValidationInterface
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    /// queue. If the index is catching up from far behind, this method does
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    /// not block and immediately returns false.
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    bool BlockUntilSyncedToCurrentChain() const LOCKS_EXCLUDED(::cs_main);
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    void Interrupt();
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    /// Initializes the sync state and registers the instance to the
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    /// validation interface so that it stays in sync with blockchain updates.
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    [[nodiscard]] bool Init();
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    /// Starts the initial sync process on a background thread.
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    [[nodiscard]] bool StartBackgroundSync();
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    /// Sync the index with the block index starting from the current best block.
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    /// Intended to be run in its own thread, m_thread_sync, and can be
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    /// interrupted with m_interrupt. Once the index gets in sync, the m_synced
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    /// flag is set and the BlockConnected ValidationInterface callback takes
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    /// over and the sync thread exits.
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    void Sync();
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    /// Stops the instance from staying in sync with blockchain updates.
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    void Stop();
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    /// Get a summary of the index and its state.
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    IndexSummary GetSummary() const;
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};
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#endif // BITCOIN_INDEX_BASE_H